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Recent snippets for: Parvulescu Cosmin
// Auction class using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace WinForm_eAuction_FINAL { class Auction {
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public class cstack implements containers{ node top; cstack() { top = null; } public void add(int[] val) { node temp = new node(); temp.value = val;
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title> Artsy v2.0 </title> <!--<script language = "javascript" type = "text/javascript" src = "js.js"> </script>--> <link rel = "stylesheet" type = "text/css" href = "css.css" /> <script type = "text/javascript"> /*function loadText(url)
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/* Parvulescu Cosmin Grupa 202 cerc.java */ package Mostenire_Cerc_Cilindru; public class cerc { double raza; cerc() { raza = 0; }
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/* Parvulescu Cosmin Grupa 202 carte.java */ package Mostenire_Carte_Manual; public class carte { private String titlu; private String autor; private String editura;
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/***********/ /* Stiva.h */ /***********/ #ifndef STIVA #define STIVA struct nod { int val;
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/********************/ /* ListaCirculara.h */ /********************/ #ifndef LISTA_CIRCULARA #define LISTA_CIRCULARA struct nod { nod *next;
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/**************************/ /* ListaDubluInlantuita.h */ /**************************/ #ifndef LISTA_DUBLA #define LISTA_DUBLA struct nod { nod *llink;
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/***************************/ /* ListaSimpluInlantuita.h */ /***************************/ #ifndef LISTA_SIMPLA #define LISTA_SIMPLA struct nod { int val;
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/*********************/ /* START Generator.h */ /*********************/ #ifndef POO_GENERATOR #define POO_GENERATOR class Generator { char *numeFisier; int numarGenerari;
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/************************************************************************/ /* Realizati un TDA Medic cu datele membre nume, specializare si varsta */ /* Realizati un TDA MedicFamilie derivat din medic care sa contina ID */ /* */ /* Se cere crearea unui tablou de 10 obiecte de tip "Medic", un tablou */ /* de tip MedicFamilie, afisarea membrilor intr-un fisier si afisarea */ /* MedicFamilie care au membrul varsta > 40. Verificarea si afisarea */ /* se va face cu ajutorul datelor si functiilor membre statice. */ /************************************************************************/
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/* Unit.h */
#ifndef MYPROJECT_MYCLASS
#define MYPROJECT_MYCLASS
#include <string>
using namespace std;
class Unit
{
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cin >> n; XOR EAX, EAX XOR EBX, EBX XOR ECX, ECX XOR EDX, EDX MOV EAX, 0 MOV EBX, 0 MOV ECX, n
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/**************************************************/ /* carte.h - Parvulescu Cosmin, An II, Grupa 202 */ /**************************************************/ class carte { char *titlu; char *autor; int pret;
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void carte::set_all()
{
....
char *t = new char[31];
char *a = new char[31];
cout << "Titlu: "; cin.ignore(); cin.get(t, 30);
cout << "Autor: "; cin.ignore(); cin.get(a, 30);
cout << "Pret: "; cin.ignore(); cin >> pret;
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/* --------------------------------- */ // sortari.h #include <iostream> #include <time.h> using namespace std; // Sortare prin selectie, nu prea imi place :D // O(n^2) void selectie(int sir[], int el);
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// Sir.h /* **************************************** */ #include <iostream> using namespace std; class sir { public: char *psir;
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// Main #include <cstdlib> #include "sir.h" int main(int argc, char *argv[]) { sir ob1("ana"), ob2; cin >> ob2; cout << ob1 << endl; ob1+=ob2;
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// This is in perlin.h float initialNoise2D(int x, int y) { int n = x + y * 57; n = ( n << 13 ) ^ n; float div = 1 / 1073741824.0f; return ( 1 - ( ( n * ( n * n * 15731 + 789221 ) + 1376312589 ) & 0x7fffffff ) * div );
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