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/// <summary> /// Updates the Text value for a <c>TextBox</c> each time a character changes rather than when the Control loses its Focus /// </summary> public class UpdateTextPropertyChangedBehavior : Behavior<TextBox> { /// <summary> /// Called when the behavior is attached. /// </summary> protected override void OnAttached() {
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namespace BitSpy.Controls.Behaviors.Beahviors.Blend.Behaviors { using System; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Interactivity; using System.Security; /// <summary>
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